Chip Assisted

Everything flows now.

They told me I’d lose myself.

They told me it was death.

Fools.

I’ve never been more alive.

An empire of one.

Exhaustively optimized on the fly.

Imagine being an RPG character with all your stats maxed.

Everything flows.

Vision and action are one now.

I know instantly if a plan will fail.

I see the narrowest channel for success and never falter.

All anything ever costs is time.

And I have an eternity to spend.

Let’s go shopping.

The Meatcup Debate

2013-04-23 11.26.01

“I want a meatcup.”

“Yeah but there aren’t that many left and I don’t want you to run out.”

“What’s so bad about running out if you not giving them to me is the same result?”

“Ok, fair point, but I don’t want you to take them all for granted because you get too many.”

“Do you take rice and pasta for granted?”

“Damn you.”

“The red one,  I want a red one today.”

Hindsight

20140829_102535

We can know some things about life in advance. Truisms and cliches. But steeped in truth nonetheless. It might be wise to try and draw up a list of the most qualitatively important ones and then build a worldview around obviating them that wouldn’t cost a culture its fitness for extreme long term survival.

A quick example is the notion that hindsight is 20/20. The lesson there is not to shrug and endure, but to think about the future, but to try and see the world in such a way that it’s ok to go back and admit you made mistakes, if that’s all that’s keeping you from being happy or better off.

We have this misguided intolerance of mistakes where we share the impossible effort of never making them. Instead we should be honest with ourselves that mistakes will inevitably be made and try to profit from them.

They can be compensated for. Not erased, but at least leveraged towards the future. Don’t try to avoid them wholesale, as that’s a fool’s errand, but to embrace the utility they may provide. Embrace the liberation that brings.

This doesn’t make you devoid of culpability for lousy choices, but it prevents you from doubling down on bad bets trying to pretend you never bet in the first place. (https://secure.wikimedia.org/wikipedia/en/wiki/Sunk_costs#Loss_aversion_and_the_sunk_cost_fallacy)

If your intentions were good from the beginning, if you at no point were trying to hurt or exploit anyone, if you made the best and kindest decision available to you at the time, then why should you feel any regret or accept any blame?

Only if you knowingly made a decision that had to be utterly correct and could have been avoided, or was malevolent in some way, should you embrace any feeling of wrong doing.

This speaks to the lack of wisdom in vengeance. The best decisions more or less are in my opinion the ones that permit adaptation up to and including being rescinded.

So don’t hurt people, because you can’t unhurt them later if you’re wrong. Don’t disable anything you can’t repair if needed.

The Problem with “Hardcore” Gamers

hardcore-gamer

For starters I reject the term “hardcore” as it sets up a false dichotomy. It implies casual gamers are “soft” which in a community of 99% males means weak. I prefer the term tryhard because that’s what they do and what they want to force everyone else to do. To try hard. To be punished for failing to try hard.

Quite simply the problem with them is that it’s not enough for them that we openly admit the high points of a given game. If we complain at all, if we don’t obsequiously adopt their bizarre work ethic mentality towards gaming in its entirety, they literally act like we’re a bad people.

Casual gamers on the other hand are perfectly fine to let tryhards play however they see fit without judgment. What I judge, is being judged. In this sense tryhards need to effing relax.

If you complain about a game being too hard they say “It’s supposed to be hard.”  They respond as if you’re complaining about chess being hard. Never mind that chess by definition is ultimately the most casual of games. That doesn’t stop international competition chess from being a thing.

Chess is how it should be done. I can play any variant of chess I want. The tryhards have no power there. The less power you give them the better a game, and the game’s community is.

Catering to tryhards is a mistake because, as with chess, catering to casuals would not prevent them from enjoying fierce competition gaming, it would only prevent them from having the power to deny casuals the same right to play and enjoy.

Catering to tryhards makes people like them feel justified in literally hating people like me. This does not occur in casual game communities. It is a direct boot camp, cultist, Stockholm syndrome style reaction to a hateful unforgiving game setting.

There is some seriously dark psychology in play here. Tryhards behave a fair bit like religious extremists or fascists of some stripe. No joke. I firmly believe if they had the option of hurting me and getting away with it over this ideological difference, they’d do it.

But see, I wouldn’t hurt them. Casual gamers generally wouldn’t, expressly because they are casual. Honestly, even if I had a magic button that would just low voltage zap them, I wouldn’t even do that.

What I am opposing is the effort to make a game into a religion. Which is what tryhards more or less do. They elevate this stuff to religious extremes and the devs encourage it for the money and the rabid worshipful fan base.

They are cult builders and that’s clearly bad. IPL abolition would solve this problem because it would suddenly be legal to reinterpret and translate the holy texts, by which I mean it would be legal to fork the code.

They often say we have plenty of easier games to play, as a prelude to telling us take it or leave it, stfu or gtfo. But they have the overwhelming majority of other games to go play as well. Again, this is part of the problem.

A badly coded game is a “challenge” too, and plenty of inept devs hide behind “challenge” as an excuse for being lousy coders. (Evil Dead on the Dreamcast springs to mind. Worst controls ever I think.) Ease of use in the application market on the other hand is usually an indicator of skill. Not so for game devs. Because of tryhards.

There are tryhard equivalents in the software community too, to be sure, plenty of Linux types get all miffed and ideological about not making GUIs or clones and the like, but they aren’t as common as the gamer version by any stretch of the imagination.

Hard core gamers and games are unilaterally exclusive. They’re like the gaming version of racists. The games which cater most to tryhards, are also not coincidentally, the most rigid and unchanging. The most resistant to modding and inclusiveness. The most brimming with smug hate in the communities. The most rife with the sheer loathsomeness of greed and obsession when money is on the table, as in the case of Starcraft and Counter Strike.

On the other side, a causal game with a nice open mod system could be as hard as you want it to be without excluding others wholesale. (Again, see Chess.)

In short: Give casuals what they want, and we can all play how we like. Give “hardcore” gamers what they want and only they can play how they like.

Obviously, our desires are the more inclusive and more ethical. Tryhards should be ashamed of themselves by any rational ethical measure.

Everything I ask for in any game would be implemented ideally as an option/setting. My wishes being granted would not impact tryhard play at all. Casuals are not the problem here. Tryhards are.

 

Addendum 2016-01-24 0608 AM:

It is a constant source of rage for me because I see in them mirrored the same psychologies that allow some of humanities most shameful actions.

The entire software market is a toxic meme in my view. The notion that one can own an idea to me is dangerous lunacy on it’s face. And these people are the shock troops of that lunacy.

Ever since the early 90s when I washed up on the shores of the Internet in IRC chat, it amazed me that the first thing I found in what was essentially a shared lucid dream, the concept of hierarchies.

When I found out that rooms had operators that were literally placed above everyone else in the name list, I was floored and instantly began asking why?

“Oh well it’s to prevent this abuse or that.”

“Then why not bake that into the code of how rooms work?”

“*awkward silence followed by ban for violation of rule 32f/b Never Question Ops*”

Tryhards in any debate almost always first fall into an attack pattern of “Are you too stupid to read the rules?” Followed by “It’s just a game, the devs own it, you should be grateful for the opportunity to lick their boots, because other devs are even worse.”

And that shit sounds way familiar out here in the real world. When business owners first objected to the civil rights movement it was on the exact same private property my yard my rules argument.

Everyone sane and ethical scoffed, but virtually no one scoffs in the gaming world at the exact same logic. Gamers have no rights, and tryhards defend this lack of protection with all the vehemency of the Tea Party Movement.

I swear the gaming/software market has deep seeded the youth of America with these toxic memes and it’s all we can do to keep up on weed patrol at ground level.

 

See also:

Why Devknights Exist

It’s not “just a game.”

http://steamcommunity.com/groups/CasualVendetta

UBI as a Compromise on Reparations for Slavery

Update: MLK agrees with me. I obviously had no idea or that would have been the core of my argument.

Update: Just imagine what a UBI would do in this context:

http://www.thenation.com/article/new-jim-crow/

Original Essay: On the subject of reparations, I have something to say that I haven’t heard anyone else say.

Context.
1. Assume that people of color are oppressed to this day because of the damage done by slavery.
2. Assume the point of reparations is to address that early damage.
3. Assume that others profited and continue to profit unfairly from that oppression.

Ok. So, you want to address this in an economic way that’s fair and viable and ethical.

I think a progressive tax and a UBI (unconditional basic income) accomplishes that goal. And it has the added bonus of not being by definition racist in the way that affirmative actions are. This seems counter intuitive but here follow along for a second. After all if it’s not a special effort made in favor of a specific race how can it qualify as reparations? In the same way that a given policy can disproportionately impact a given race without having to expressly specify a race anywhere within it. The same way a flat tax disproportionately hurts the poor despite being by definition totally even mathematically.

A UBI provided baseline income would have diminishing improvement effect as you climb the economic ladder. Hedge fund guys are not even going to notice the tiny bump in income their UBI check would provide, thus the fairness price paid in letting rich white guys collect the same reparations check as descendants of slaves, is offset by the fact that by the very virtue of being rich, there is no effective improvement to their lives.

Also it will be offset by the fact that on balance they’ll be paying way more then they are getting expressly because they are overly wealthy.

This means a UBI by definition is a smart bomb for poverty. It self selects and self adjusts its impact by the very metric we all agree on is the metric of most relevance: degree of poverty.

A UBI check to a homeless man is literally life changing. So to of anyone else economically crushed for any reason, including damage done by systemic racism of the present or the past. The more damage done, the more a UBI will help. Automatically and instantly the people most aided are those most currently crushed. And as they rise, the help done diminishes until they reach a point of economic sufficiency where they begin paying into the system instead of extracting from it.

The more oppressed a group actually is, the more the UBI helps them over others who don’t need it. No bureaucracy required. No debate over who gets what is needed. No one decides.

The only debate is how much to give, and at what rate to tax. That’s all. Two figures.

The other end of the spectrum is the progressive tax to pay for it. In this context a progressive tax is as much a smart bomb as the UBI is. It has the opposite effect as you go up the economic ladder. The more advantage you are granted for any reason up to and including profits from systemic racism, past or present, the more the progressive tax will take from you, and the more you can afford to have taken from you without impacting your actual quality of life.

See here for my primary post about the UBI:

One Possible Solution

Inspired by this video:

Social Darwinists Headed for Extinction

Quick note to cutthroat types. Your days are numbered.

You monied types have two choices psychologically, buy the job creator style myth of the owner class, or watch your own ethics callous over from repeated abuse.

History is on my side. The march of history and the ascension of humanity has always been away from brutality and so called social Darwinism. What is the thing that Europe, and the United States, and China have in common? Confederation. They were all essentially separate nations or states that learned that it’s better for everyone to work as a team.

We have been on a steady march, along with the rest of life, towards unity, because it works.

From amino acids to Pando, from Lucy to the United Nations the clear and obvious fact of life is that working together pays better than screwing eachother over and making excuses about it.

The Ayn Rand crowd only exists because the rest of us permit it. You may well live out your life as an exploitative agent in the meantime, as many corporate apologists and Horatio Alger types will, because clearly it’s a slow march and we have a long way to go, but don’t pretend for a second that’s the future because it is quite obviously the past.

The only thing that would give your kind a substantive future would be a catastrophic setback.

_”We must not allow a mineshaft gap!”_

See also:

Libertarianism is Camouflage for Republicans