You’re not Angry at “Socialism”

90% of the crap blamed on imaginary socialists actually describes the most pure form of capitalism. (Where in money is the final word in all matters.)

Under the truly free market view governance should be for sale also. (It has always been, and now we’e dealing with the whim of the current owners.) In this context corruption can’t exist because the market will control government for the good of all. That’s not how it works in reality. Capitalism is fire, and like fire it needs to be contained and channeled intelligently just to be safe, let alone useful.

It’s not impoverished bleeding heart leftists (AKA 99% of actual socialists) that literally write the law, it’s the obscenely rich that stay rich by getting people to blame anyone other than them, (identity politics, pro lifers, and gun control proponents) for example are all purpose built to keep us divided by distracting us from the real predators, the 0.1%) and convincing them that any check on their power makes you a pinko hippie or a fascist. Both “sides” have absolutely been trained to hate anyone with a full view of the real enemy. This is not an accident. This is a 200 billion a year PR core goal.

“Globalism” as a bad word annoys me too, as if a warless united society is a bad thing. Such unity can never happen in the face of multiple nationalisms. I’d rather not see us unified by conquest. The original plan for America was to invite everyone on earth and push our borders outward till they meet on the other side. No war or hate required. We have a model here that could turn whole countries into states. Pretty sure there are like 50 that would sign up tomorrow.

Why aren’t we doing that? Because the rich don’t want anything like a unified front to deal with. they have never wanted governments to have enough power to regulate them. Since the days of merchants vs kings. That never changed. Globalism as a bad word was invented to make everyone fear cooperating on the exact scale it would require to take the power away from the 0.1% who own half the planet’s economy and don’t care about borders. The solution isn’t to shun the tool, the solution is to use it properly.

If you’re still blaming socialists and globalists for the problems caused by people who are neither by the end of this comment then, this essay is for you: https://underlore.com/open-letter-to-all-who-are-rigged/

Hatred, PR, Work, and Sadism

I hesitate retweeting minorities. As a (more or less totally hated) white guy. Am I allowed to agree publicly? Or am I appropriating or some other new sin? More importantly, am I hurting their campaign as a burgeoning untouchable? I imagine being told, “get off my side.”

Seriously. I’m tired of being a PR human shield for white 0.1%ers that own everything, telling their PR wizards to get us bickering over skin tone and conflating my broke ass with some 0.1%er from the 1850s with his antebellum plantation hell. I was NEVER that caste.

You have to trace my line all the way back to castle era Scotland to find anything like even a shred of real power or money to even think about oppressing anyone. And yet I feel hated, and I feel hated for feeling hated too, like how dare I care about myself.

Even now just as a male I’m supposed to “man up” by utterly destroying myself for some cause or other. I’m supposed to torture myself to death in a coal mine, or get blown apart in some desert, both for corporate profits and living up to standards set by hollywood.

Anyway… I’m just tired of being the bad guy. And I’m tired of all the contradictions. Like no one believes in innocent until proven guilty anymore, and I don’t blame them given the Orwellian state of the “justice” system. But at least the ideal should have value.

But it doesn’t anymore, the PR wizards have managed to get us all firmly believing we can spot guilt at a televised remove with such accuracy that it’s moral to completely dispense with even a moment of hesitation.

Further they’ve convinced us that righteousness is measured by the elaborate murders we call for on these press detected guilty. Just hard to stand the world these days. So I live in a video game run by absolute assholes.

How to Balance Any ARPG

And a new conception of attributes. Soul, Force, Precision.
  • Meta: The current objectively most powerful build, the dominant strategy.
  • Build: The players choice of character design.
  • Balance: How all builds and monsters compare to each other.
  • Nerfs: Choices by developers to weaken a given aspect of the game world.
  • AOE: Area of effect, an unrealistic game concept where force is applied equally over everything in that region.

A permanent meta is acceptable so long as the vast majority of other moderately achievable builds can clear the vast majority of boss content. Not everyone plays with the goal of being the strongest they can be by any means. In competition gaming, such might by a problem, but not in mixed multiplay co-op games as most ARPGS are.

Balance vs the meta forces everyone to play it. There’s apparently a misconception among developers that if one build is clearly best no one else will play anything, but that’s only true of people not playing for fun.

What’s actually happening is all other builds by default are prevented from seeing the majority of content because they’ve been shut out by the developer response. Their mistake lies in addressing a specific problem (meta) with general changes that apply to all other builds.

The meta is not a problem because it plays well, the meta is a problem because it actively harms all other builds due to the mistake.

I am against net nerfs. But used correctly a nerf can over all amount to a power upgrade for everyone else, especially in the long term. Nerfing one over powered skill can amount to powering up all other skills but only assuming the monsters are already balanced fairly vs only average builds, and not previously inflated by misguided efforts to control the meta. This is why people hate nerfs. Because of this core and common mistake.

In most games with a problem-meta leading to a dominant strategy the issue is that both the meta’s core skill and the monsters generally need a nerf at the same time.

Path of exile has completely painted themselves into a corner on this by committing to never making the game “easier” which precludes general reductions to monster power. There’s a solution to this but it requires fundamental changes.

One aspect is to adapt the system to be more realistic. The biggest offender here is AOE.

In games AOE is usually implemented in a farcical impossible way. AOE damage is often over unity in the sense that each cast of an AOE spell actually does infinite damage assuming you can cram in infinite targets. Monsters often overlap in ARPGs, so this makes the AOE problem worse.

AOE don’t actually exist irl. Every weapon that seems AOE irl actually isn’t. Gas, fire, explosives, radiation, all have finite damage they can do. This is a little hard to explain. But let me try via examples.

A fragmentation grenade is an easy to understand example, each fragment is just a bullet fired, and only so many are being fired. Yes assuming no impacts the bullets have an area of effect through empty space or normal air, but that’s just a conceptual shortcut. It’s not actually an area, it’s actually a large number of unpredictable trajectories arranged roughly in a sphere. We shorthand this as AOE. But if one solider bravely belly flops that grenade the entire squad can be saved because the finite capacity of the grenade is absorbed all by a single target and the ground. This is why humanity had to develop stronger and larger explosives because in actuality AOE doesn’t exist. You always only get a little less than what you put in. (Yay entropy.) This is also why we developed firearms, so we could focus all that energy into a single trajectory. This is also why demolition explosives require drilling for best effect in most cases.

Gas in exactly the same way is not truly AOE, it’s actually more like a clip of ammunition fired in all directions. With each “bullet” being the minimum dose required for the the desired effect, be it sleep or death or whatever.

There’s only so many lungs this finite capacity of gas can impact. In games one liter of gas could fill an infinite amount of overlapping lungs, this absurdity is why balancing spells vs melee in ARPGs is so hard.

Spells and magic in games heavily rely on this absurdity. While melee is more tethered to reality because it’s intuitive. Instead of correcting AOE, path of exile for example has typically chosen to add AOE to melee and make melee skills amount to physical spells. So we end up with just different flavors of spells.

The solution is a whole new system. I propose 3 core stats renamed based more on their new function: Force, Precision, and Soul. Str/dex/int. (I renamed int mostly because it’s absurd to imply people are low intelligence just because they are strong or accurate. IRL there’s no such balance. Some people hit the genetic lottery, some don’t, most have a mix of the two. True immersion requires relatability and relatability requires accuracy.)

Each stat represents a source of power. Force is how much kinetic energy can you deploy, Precision is how controllably you can apply force, and Soul is the metaphysical source of magical force. (See below.)

The ground floor of balance in this concept is the idea of total power. Pretend each max level character gets 1000 power. And design the monsters accordingly. Now all you have to do is make sure each character gets a third of that power from stats and skills, items, and exp. (Or eliminate exp all together, separate essay. Comment if you’d like to read it, I’ll write it if a couple people care.)

A 100% force build would win vs groups by using very large sweeping weapons, like a zweihander or even an over sized odachi. The idea is that a finite amount of damage is being dealt per swing, and you would cut through monsters until all that damage is dealt.

A 100% precision build would be dealing that same amount of damage only, target by target in some precision way. Knives, arrows, whatever. You wouldn’t be sweeping as much, but you could attack much faster and deal the same amount of damage via thrusts.

A 100% soul build would deal the same amount of damage but via magical means.

Hybrid stats allow for total build diversity so long as the total damage dealt remains the same.

A hybrid force and precision character for example could throw a heavy javelin with good accuracy over distance.

A hybrid force and soul build could be a giant. Same power, just over a larger area. The damage with a thrust would be the same because you just traded some of your force for some soul.

This base power system is meant to represent the laws of physics. 1000 would be the max, but in practice most will never get all the way there due to diminishing returns and availability. That’s progression.

In a sense each character would be a three way hybrid build as they progress, training, equipment, and conditioning. Skills, equipment, attributes.

A word about soul. I feel soul is the perfect name for the magical stat. It’s intangible and subject to arbitrary metaphysics. It would be the source of the magic’s power. The implication is that everyone has this potential they just have to learnt o harness it. And that harnessing is where all the magical themed things come from. Rituals, artifacts, seemingly nonsensical processes. They are how they are in game because that’s just how this outer world of soul works. It’s an exterior physics. A metaphysics.

But while you are doing rituals and meditating you aren’t doing push ups or training. So your force and precision suffer. A full soul build would be an animated corpse or something else fully magical. but the core possible power would always be the same, this has the added bonus of implying no soul is greater than another. The stat’s value represents how much of your maximum available soul power have you become able to harness for our-world effect.

A word about EXP. I don’t like the levels system it’s also a short hand. But it is important to note that information, being an abstraction, does work like AOE. You can cram as many ears as you want into a region and one reader can inform them all, so in this way in party play, it’s fair for the same monster to give all three the full exp value.

Open letter to all who are rigged.

Arguing against measures that would help you along with all humanity?

Then you literally don’t know what’s good for you. You’re like a child. Which is why abusive adults have stepped up and decided to treat you like one. Like a hyper religious abusive parent they don’t care about you at all but only the potential service you can spend your life offering their cause. They’ve tightly controlled all the inputs given to your brain, the contexts you’ll allow yourself into, the fiction you choose in service of those contexts, and the spin you’ve been primed to give every piece of data that you allow inside your child size filter bubble.

You are literally livestock in the eyes of the top richest people on earth and they commissioned an entire philosophy and worldview for their PR firms to promulgate which destroys its believers and profits its inventors. It’s literally a bio weapon in cognitive form. And yet I know none of these facts will even begin to penetrate. I’m literally too late. They got to you during childhood and now you’re frozen in place. Probably your parents and their parents as well because a lot of the original architects are long dead, having bequeathed the truth to their children so they can in turn own you and yours.

I wish I could wake you. But honestly if possible at all I suspect it would require cult deprogramming intervention levels of temporary power over you.

Wages haven’t risen since the 70s but profits have and now 26 people own as much wealth as the bottom poorest half of the planet. The only new jobs added to the economy in the past decade have been contractor gig work purpose built to undermine expensive employees with actual lives.

And you’re all in favor of it all because they have flat out programmed you to serve them as if they are gods. You believe everything they tell you (especially when they tell you work equals wealth) through the media companies they own. And you genuinely hate anyone who threatens their complete stranglehold over all industrialized life.

I wish I knew where to go from here to get you serving your own and your species interests again, but sadly I don’t. And thus your life and my life continues to slide towards the third world.

The difference is I know why, while you can’t ever.

I want you happy and safe, but I don’t wish you good luck, since you’re fighting for a hellish corporate dystopia. 🙁 I hope you fail in that regard obviously.